Difference between revisions of "MMORPG"

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(Created page with "In most modern MMORPGs,the RPG part of MMORPG seems to have been completely forgotten. We want to build a game that is more than just about training a higher skill, or killi...")
 
 
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In most modern MMORPGs,the RPG part of MMORPG seems to have been completely forgotten.  
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In most modern MMORPGs, the RPG part of MMORPG seems to have been completely forgotten.  
  
 
We want to build a game that is more than just about training a higher skill, or killing a bigger dragon.
 
We want to build a game that is more than just about training a higher skill, or killing a bigger dragon.

Latest revision as of 12:39, 15 October 2019

In most modern MMORPGs, the RPG part of MMORPG seems to have been completely forgotten.

We want to build a game that is more than just about training a higher skill, or killing a bigger dragon.

In-game in-character interaction will be encouraged, there will be story-based events, and players will be encouraged to "live" their in-game life by playing a role, or participating in a story. Players will be able to submit stories or "histories" of different events and places throughout the map, as a supplement to the general game story.

My vision for The Ghost of Windsor is more than just a video game. It's a fantasy world with history, where playing the game itself is only part of the project.