Difference between revisions of "Main Page"
		
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
		
		
		
		
		
		
	
| (12 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
| − | + | ===Welcome to The Ghost of Windsor Online===  | |
| − | + | This wiki will serve as a  information repository for the upcoming MMORPG.  | |
| − | ==   | + | ===What is The Ghost of Windsor?===  | 
| − | + | The Ghost Of Windsor Online is an indie game project. An attempt to create a non-profit MMORPG in the tradition of games like Ultima Online.  | |
| − | * [  | + | |
| − | * [  | + | A world dedicated to mystery, fantasy, story telling, Role playing, trading/crafting and some good ol' PvP  | 
| − | * [  | + | Stay tuned for updates on the progress of development.  | 
| − | * [  | + | |
| + | ==A few key aspects of the planned game:==  | ||
| + | * Strong emphasis on the "RPG" part of [[MMORPG]].  | ||
| + | * More than just a game. We want to create a [[story telling|fantasy world]] where the game itself is just a part of it.  | ||
| + | * [[world map|Large game world]] called [[The Windsor Isles]]  | ||
| + | * Multifaceted gameplay. Exploring, crafting, trading as gaming styles in their own right, rather than supplementary activity to PvP.  | ||
| + | * Complex crafting system.  | ||
| + | * Unique approach to [[player housing]]. Main cities will be large, and have lots of housing units that players will be able to purchase.  | ||
| + | * No teleports of any kind. This will give gaming distances a meaning, and allow for a more challenging and interesting trading.  | ||
| + | * [[pvp pve balance|Balance]] between combative and non-combative game styles to enable a great PvP experience, yet to also allow non combative gaming styles like crafting, exploring, and trading.  | ||
| + | * The game will [[Pricing policies|cost]] a fixed monthly price, just to cover the expanses. No microtransactions, or any kind of pay-to-win schemes.  | ||
Latest revision as of 03:45, 23 March 2020
Welcome to The Ghost of Windsor Online
This wiki will serve as a information repository for the upcoming MMORPG.
What is The Ghost of Windsor?
The Ghost Of Windsor Online is an indie game project. An attempt to create a non-profit MMORPG in the tradition of games like Ultima Online.
A world dedicated to mystery, fantasy, story telling, Role playing, trading/crafting and some good ol' PvP Stay tuned for updates on the progress of development.
A few key aspects of the planned game:
- Strong emphasis on the "RPG" part of MMORPG.
 - More than just a game. We want to create a fantasy world where the game itself is just a part of it.
 - Large game world called The Windsor Isles
 - Multifaceted gameplay. Exploring, crafting, trading as gaming styles in their own right, rather than supplementary activity to PvP.
 - Complex crafting system.
 - Unique approach to player housing. Main cities will be large, and have lots of housing units that players will be able to purchase.
 - No teleports of any kind. This will give gaming distances a meaning, and allow for a more challenging and interesting trading.
 - Balance between combative and non-combative game styles to enable a great PvP experience, yet to also allow non combative gaming styles like crafting, exploring, and trading.
 - The game will cost a fixed monthly price, just to cover the expanses. No microtransactions, or any kind of pay-to-win schemes.